I was wondering, given a generic Unity game built for Android (with no desktop version), if I could somehow run it on windows (not in an android emulator) by using the windows version of mono.
I tried replacing the Data folder of a windows game with the Managed folder from the Android apk but got this error:
Failed to load PlayerSettings (internal index #0). Most likely data file is corrupted, or built with mismatching editor and platform support versions.
Is there some tool I can use to change the platform of a third party unity game in order to play it ?
I'm not an unity developer myself but my concern is that games could use features not supported on desktop...